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Mission I.M.Possible

Mission I.M. Possible is a line of maker kits designed for 9-12 year olds to develop tangible and intangible STEM skills through engagement with real-world challenges.

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Robiotics

Robiotics is a coding based game for middle school girls to have resources, guidance, and support to aid their learning to develop confidence and self-efficacy in STEM fields.

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Learning to be Perfect

Learning to be Perfect is a Visual representation that describes different learning theories through storytelling.

PROJECTS

INTERNSHIPS

Makery Mentor

GSE Makery

Designed and delivered curriculum on prototyping and fabrication of tangible
and interactive technologies for class 'Beyond Bits and Atoms'

Teaching Assistant

Life Design Lab

Facilitated a 20-hour design thinking course for PhD and Masters students to
help solve problems in professional life.

Learning Experience Designer

Create & Learn

Designed and delivered a four-session  online curriculum and facilitator guides on 3D modeling with Lego.

User Experience Reseacher

Education.com

Conduct usability tests and comparative analysis to  make design decision for the educational game environments.

COURSES

AUTUMN

1. EDUC 333A: Understanding Learning Environments

2. EDUC 200A: Introduction to Data Analysis and Interpretation

3. ME 277: Graduate Design Research Techniques

4. EDUC 295: Entrepreneurship and Innovation in Education Technology Seminar

5. EDUC 229A: Learning Design and Technology Seminar

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WINTER

1. EDUC 211: Beyond Bits and Atoms - Lab (CS 402L)

2. EDUC 236: Beyond Bits and Atoms: Designing Technological Tools 

3. ME 277: Graduate Design Research Techniques

4. ENGR 281: d.media - Designing Media that Matters

5. EDUC 229B: Learning Design and Technology Seminar

SPRING

1. EDUC 391: Engineering Education and Online Learning 

2. EDUC 342: Child Development and New Technologies

3. EDUC 229C: Learning Design and Technology Seminar

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